Nothing declared and no regular pattern in the history; the force wipe is the only date known.
Wiped
Seed
Size
Since previous
1722427781
4500
20d 23h
1437798527
3000
52m
92507869
4500
—
Who is on right now — 7 listed, 3m old
Snapshot of one poll, longest session first, refreshing every 30s. The row count matches the population this server reports in the same reply, which is what tells us the list is the real roster rather than Rust’s filler. Still display names with no SteamIDs attached — treat them as claims, not identity.
#
Name
Connected
Joined
Score
1
HawkOwl
1d 4h
0
2
dcbb
6h 32m
0
3
Kricky
3h 40m
0
4
Bors
2h 45m
0
5
Jaxon
2h 01m
0
6
COURT35Y FLU5H
1h 35m
0
7
Pepper
38m
0
Sign in to open a name and see where else it has been seen, and for how long.
Live events
Cargo, patrol helicopter, Bradley and oil rig runs — none of which A2S carries. They come from Rust+, Facepunch’s own companion protocol, and it needs no server owner: pressing Pair on this server in game makes the server hand you a token.
Server statistics
Rank
#1,106
by average population
Polls answered, 7d
70%
share of our queries it replied to
Polls answered, 30d
82%
not third-party uptime
Time played, 1d
6d 6h
sum of finished sessions
Rank
Average population
Time played
Unique and first-time players
Most time played, 30 days
Summed from completed sessions. A display name, not an account — two people using the same one are one row here.
Derived by comparing one poll to the next, so the resolution is the polling interval — not the exact second someone connected.
left
Elewen
after 1h 03m
3m ago
left
jeanpaul13015
after 17m
29m ago
left
bigrope
after 41m
33m ago
left
nikolai.lou3
after 18m
37m ago
joined
Pepper
42m ago
joined
jeanpaul13015
50m ago
joined
nikolai.lou3
1h ago
joined
Elewen
1h ago
Description
Jump into Relic Evo for a thrilling PvE journey where adventure and progression go hand in hand.\n\n- No player/base damage\n- No Decay and No Upkeep\n\n- Roaming Zombies in all areas of the map\n- Digital marketplace to purchase items\n- A leveling system with prestige capability and playtime ranks with perks that integrate with our custom questing system\n- Upgrading your weapons and armor at our gunsmith